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Blade & Soul - Stat Caps and Optimal Gearing

 
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luckyowl



Joined: 07 Mar 2016
Posts: 18

PostPosted: Mon Apr 11, 2016 3:34 am    Post subject: Blade & Soul - Stat Caps and Optimal Gearing Reply with quote

Hi folks, wanted to try and create a thread where people can post evidence/links/guides with -facts- for what sort of stat levels to aim for at 50. There's a lot of misinformation and random numbers being plucked out of the air floating around, and very little actual empirical testing. Hopefully if I ask the right questions and enough people "in the know" can provide answers, we can keep things in one place. By the way, if you need to buy blade & soul gold, click it.

Level 45 Optimal Gear/Stats
Just to refresh people, level 45 was pretty easy to gear for for most people. You needed:
110% Accuracy to hit everything (achieveable via full upgraded Hongmoon Earring and maybe a little extra on some Soul Shields).
10% Piercing was enough for -most- bosses as few had more than 10% defense. A couple had 25% and Blackwyrm had over 30%, but most people aimed for 10% Piercing, achieveable via max Hongmoon neck alone.
Siren/Windshock Crit Damage bracelet. Crit Damage is super strong and isnt present on the Hongmoon (Pirate) Bracelet. This was the one slot where you didn't use Hongmoon gear.
You then used the hongmoon weapon, hongmoon ring and belt. Your gems would be the highest AP Diamond you could get, the highest Life Drain Amethyst you could get, and then usually a 360+ Damage ruby and a fourth gem with AP (event gem) or any of the uber blackwyrm stuff.
You'd prioritise Crit an Crit Fuses on your soulshield above all else, leading usually to a 3 part BSH, Mushin 2, and 4 part Naryu setup.

What's now needed at 50?
Unfortunately it seems the standard practise of 110% accuracy, 10% Piercing, a crit damage bracelet and stacking crit everywhere else isnt -quite- true anymore at 50. Everyone is saying you need 120% accuracy for the upcoming Sogun's Lament (Asura). Piercing seems to be 15% required now, though I've heard some people quote 20%. The Python 450 Crit Damage bracelet seems to be BIS, but you can get SO MUCH AP and Crit on an upgraded Hongmoon bracelet that there's specific breakpoints where one might be better than the other. Due to higher damage scaling, people are now also saying the cheap Pentagonal 1 Crit proc Ruby is unquestionably better than the 360+ damage proc one.

So, here's the questions:
Is 120% accuracy the usefulness cap for next patch? Does anyone have proof of what the cap is in THIS patch ignoring Asura?
What's the useful cap of Piercing to aim for? 15%? 20%? Is it such that upgraded Hongmoon Neck is going to always beat out a decent Crit/CritDam Python neck?
Is there a point at which a super upgraded Hongmoon Bracelet will actually be better than the 450 CritDam Python due to just having so much AP/Crit?
Are the Hongmoon Neck/Ear/Ring always the no brainer choice once you get them to Oathbreaker and beyond, or are there definite random stat alternatives like there is for the bracelet?
I know anything to do with Asura is mostly predictive assumptions based on the other regions, but there's a lot of random misinformation floating around regarding what caps to aim at.
Thanks to anyone in the know with data from the korean/taiwan version that might confirm any of this.

For more information welcome to our site, you can find blade & soul gold too.
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mali



Joined: 06 Jun 2016
Posts: 5

PostPosted: Tue Jun 07, 2016 9:08 pm    Post subject: Reply with quote

good job guys!
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